
Red Guy, for improving the MegaED X editor to levels I didn't even believe were possible. Justin3009 of the Megaman X9 Forums, for his great help in ASM hacking. This project wouldn't have even started without this wonderful tool huge thanks to you. Xeeynamo, for creating the MMXE 0.7.1 Beta editor. Doesn't require all stages beaten.ĭash acquired after completing the Intro Stage.
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#Mega man 1 rom snes upgrade#
The body upgrade has been nerfed to 25% damage reduction.Įach of the Maverick stages can be exited without having beaten it first. Damage done by weapons have been rebalanced as well (The Hadouken isn't a 1-shot anymore), both against regular enemies and bosses. Player stat rebalances: Ammo has been reduced, and each of the weapon's costs have been rebalanced. Level changes: Every single level has been redesigned from scratch, including bosses arenas.ĪI changes: Regular enemies, bosses and minibosses have had their AI enhanced, making them more responsive and faster, among other things.Įnemy stat rebalances: Enemies have had their HP rebalanced and they usually deal more damage. It's a must for players who want to check out a rebalanced verison of the original, without having to play the redesign stages! Think of it as a middle ground between the original, and MMX: Hard Type!
#Mega man 1 rom snes Patch#
Mega Man X: Soft Type is a patch included in the download, which features all of the changes listed below, except for the level redesigns.

Within its objective is to enhance the difficulty to provide a fresh new experience to veterans of the platform genre. Mega Man X: Hard Type is a rebalance and stage redesign project for Megaman X for the SNES. Patching into the wrong version of the ROM will lead to glitches and bugs all over the place. There's two patches included in the download, one for the v1.0 of the ROM, and one for the v1.1 of the ROM. Patch must be applied to a Mega Man X (U), UNHEADERED ROM.
